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THE CROSS-COUNTRY CHAT GRAND PRIX

Little horses.
Big main-character energy.

YOUR CHAT. YOUR RIDERS.TYPE JOINTO SADDLE UP · TWITCH + TIKTOK
PADDOCK OPENSTAGE 01 · SAN DIEGO BEACHREADY WHEN YOU ARE
WELCOME TO THE WILD, WEIRD WEST

SADDLE UP,
STUPID BABIES.

TYPE JOIN TO SADDLE UP

NEXT RACE · 0 QUEUEDType join to reserve your next race
0 riders at the gateOpen a lobby, let chat join, then start the race.
✦ 1st 100 pts2nd 60 pts3rd 40 ptsHalfway leader Free pullUnique powers · tactical spin
THE CHARACTER STABLE · TYPE COMMANDS IN CHATunlock gyro Buy a racerride gyro Equipcollection Show your racers on stream · add a page number or namepull steel Roll for raresspin 4 charge slots · collect Steel Balls to refillboss Attack boss · free · no player cooldownguard Shield 30s · cooldown 30s · prevents cliff falls
Earn points. Unlock the cast. Find your signature rider.
01
Race on this device

Offline progress stays separate from online progress.

02
Build your field

Join with the controls and add bot rivals.

03
Race. Win. Run it back.

Unlock the cast with the points you earn.

Team up · 4 players max

Chat: team invite @name · team accept @name · team leave · team. Nearby teammates receive a small two-second Spin boost. Targeted attacks skip teammates. Individual Steel and prizes remain separate. Changes during a race apply next race.

YOUR CHARACTER STABLE

Your racers

Equip an unlocked racer here. Changes during a race apply to that rider’s next race.

SPEND STEEL · MEET YOUR NEXT RACER

The bizarre gacha saloon

The halfway checkpoint leader receives one free Steel pull. The final top three each receive a free pull after the finish replay; first place has boosted Champion odds (Rare 30%, Epic 50%, Legendary 18%, Mythic 2%). Podium pulls do not change pity. Other free Steel pulls use the displayed Steel odds and pity.

Steel pulls cost 250 Steel with no race-win requirement. Requiem pulls still require 10 wins. Race Steel is awarded to the final top three only: 100 / 60 / 40. Every pull unlocks a random racer, or refunds 20% of the pull cost for a duplicate. No cash prizes or cash-out. Rarer racers have more maximum HP.

Your next legend is waiting.

Send a pull command in Twitch chat.

Pity counts consecutive pulls without the guaranteed rarity or better, including duplicates. A pity pull guarantees rarity, not an unowned character. Wins and pity are saved with each viewer's collection. Unlocks equip automatically; mid-race changes appear next race.

COLLECT THE CAST · KEEP YOUR LEGACY

The character stable

JoJo Parts 1–9 cast, including manga spoilers. Everyone starts with one random Common or Uncommon racer unlocked for free (Rookie odds: 70% Common, 30% Uncommon). Your starter is saved and stays the same when you rejoin. Equal base speed; maximum HP scales by rarity: Common/Rookie 110, Uncommon 120, Rare 130, Epic 140, Legendary 150, Mythic 160; Moxie Swaygan has 180 HP. Zero HP retires the racer for the rest of the race. spin uses one of four charges to activate the racer’s named ability: traps, restraints, delayed bombs, repairs, counters, shortcuts, or time stop. Weather changes randomly, with rain, gusts, tailwinds, dust and mountain hail. Hail marks a lane before hitting. Time stops freeze the race timer, music, and scenery; DIO, Jotaro and Parallel World Diego stay in color and race at 6× speed. Time-stop racers get four uses per race and cannot refill their gauge. Read each racer’s power below. Abilities are arcade adaptations; HP covers horse and rider. Existing unlocks remain yours after rarity changes. All characters can be purchased with Steel immediately; no race wins required. Spendable Steel and monthly season wins are tracked separately. Leaderboards rank race wins.

Chat: unlock CODE buys and equips · ride CODE selects an owned racer · ride rookie resets your look · points displays your wallet on the game screen. Commands only work while the host is connected. Mid-race changes apply to the next race.

Rarity and prices are game-balance choices, not official character ratings. Roster reference: JoJo Wiki Part 7 character table. Original chibi adaptations of the character designs. These are newly created game sprites, not official animation frames.

OFFLINE SETTINGS

Set up your race.

Race events & auto-start

The original manga font is active across the game, menus and race announcements. Optional custom font uploads are saved in this browser.

Base race length: 4 minutes 30 seconds · Grand Prix: all nine Parts, at least 40 minutes 30 seconds · The camera follows the leading three across the finish, with the song continuing through the podium. Boss encounters extend the route until defeated. The intro plays before the start. Music continues over winners and stats.

Race soundtrack

Menu music: STEEL BALL RUN · Hip-Hop Jazz Theme (Extended Edit). Loops in the lobby and fades back in after the race soundtrack finishes. Tap anywhere to enable music on mobile.

Sound credits

Open the Game · included

Dance with STEEL BALL RUN · included (5:23)

Uploaded audio is saved in this browser. Race music loops continuously through extended encounters and continues through results.

Authentic game/show recordings play when available. Unverified characters use effects and speech bubbles by default. Substitute voices are other JoJo characters, not the selected racer’s actor.

Offline Steel and unlocks are saved on this device, separately from your online account. Demo races do not award Steel.

Export an offline backup to keep a copy of this device’s progress. Offline races do not change online rankings.